Soldier Command Squad



Command squad in action, for soldiers.

Soldier: M7" WS3+ BS3+ S5 T5 W1 A1 SV3+ LD12

Equipment Mule: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD12

Ensign: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD12

Each soldier is equipped with one Pulse Rifle, a Pulse Revolver, Cutter Knife. An Equipment Mule is equipped with two Pulse Revolvers, and a Cutter Knife. An Ensign is equipped with one Pulse Rifle, a Pulse Revolver, a Command Spike, and a Cutter Sword. One of these units cost 14 points and 5 power. This unit starts with 3 Soldiers, 1 Equipment Mule, and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 15 models.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Revolver: 15" Pistol 1 S6 AP-3 D2

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Revolvers: 15" Pistol 2 S6 AP-3 D2

Wargear: One soldier may equip a weapon from the Heavy or Special Weapons list. They may take two choices of equipment from the Equipment List. Two models in the squad may take Energy Grenades for one point.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Natural Leaders: All friendly SOLIAN units within 12" or have clear/obscured line of sight may re-roll failed morale and attrition tests once, and may also re-roll failed charge rolls once.

Pressure Protocols: This unit can fire twice at a targeted enemy if the leader rolls an unmodified 6 during a hit roll.

Faction Keywords: UNION, SOLIAN, [SEK]

Keywords: INFANTRY, COMMAND SQUAD, SOLDIERS