Soldier Heavy Support Squad

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Heavy Support Squad preparing to dig in and get the singularity launchers, pic.

Soldier: M7" WS3+ BS3+ S5 T5 W1 A1 SV3+ LD10

Equipment Mule: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD10

Ensign: M7" WS3+ BS3+ S5 T5 A1 SV3+ LD11

Each soldier is equipped with one Pulse Rifle, a Pulse Pistol, and a Cutter Knife. An Equipment Mule is equipped with two Pulse Pistols, and a Cutter Knife. An Ensign is equipped with one Pulse Rifle, a Pulse Pistol, a Command Spike, and a Cutter Sword. One of these units cost 6 points and 3 power. This unit starts with 8 Soldiers, one Equipment Mule, and one Ensign. For every five members added, add one to the power and point cost of this unit up to a maximum of 25 models.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Pistol: 15" Pistol 1 S4 AP-1 D1

Cutter Knife: Melee S User AP-1 D1

Cutter Sword: Melee S User+1 AP-2 D2

Energy Grenade: 12" Grenade D6 S6 AP-1 D1 Blast.

Two Pulse Pistols: 15" Pistol 2 S4 AP-1 D2

Wargear: Up to eight soldiers in this squad may equip a weapon from the Special Weapons or Heavy Weapons List. Five models in the squad may take Energy Grenades for one point. The Ensign may replace his Pulse Pistol with a Pulse Revolver.

Abilities: Command Spike: This unit, or the leader of this unit if it includes more than 2 models, has the Network ability.

Battlesphere Connection: This unit can accept orders from a model with the Network ability, or a member of their unit with the Command Spike ability.

Network (Squad): The leader of this unit may give orders. However they may only order other Universal Union units within 12" that can receive it or have a Command Spike themselves.

Bring Down The Hammer: Special Weaponry or Heavy Weaponry being fired in this unit automatically wound if the leader rolls an unmodified 5+ during shooting rolls.

Firing Drills: This unit is eligible for firing after they fall back as long as they are at or above half strength.

Faction Keywords: UNION, SOLIAN, [SEK]

Keywords: INFANTRY, SOLDIERS