Enslaved Vortigaunts

https://static.wikia.nocookie.net/half-life/images/3/3d/CH1-P1-VortSlave.png/revision/latest/scale-to-width-down/244?cb=20200408174810&path-prefix=en

Just one, pic. Imagine a squad of them lead by a VOID Watch Officer.

Vortigaunt: M6" WS4+ BS4+ S3 T3 W1 A2 SV4+ LD8

Overseer: M6" WS3+ BS3+ S5 T6 W2 A2 LD12

Each Vortigaunt is equipped with one Vortessence ball, and hand claws. The Overseer is equipped with one Pulse Revolver and one Cutter Sword. This unit starts with 6 Vortigaunts and one Overseer. For every five members added, add one to the power and point cost of this unit up to a maximum of 15 models.

Vortessence Ball: 36" Grenade D6 S5 AP-2 1d6

Hand Claws: Melee S User AP-0 D1

Pulse Revolver: 15" Pistol 1 S6 AP-3 D2

Cutter Sword: Melee S User+1 AP-2 D2

Wargear: This unit cannot take any wargear or take a Command Spike.

Abilities: Vortal Communion: If there are at least six or more Vortigaunts in this unit, add +1 to all hit and wound rolls.

Overseer's Wrath: If this unit must flee during the morale phase, slay one Vortigaunt. The unit no longer flees and gains +1 to leadership until the next command phase.

Faction Keywords: UNION

Keywords: INFANTRY, CORE, VORTIGAUNTS