GRAM Flak Tank

https://media.discordapp.net/attachments/661654037828993039/820339763017023538/union5.png

Okay, so imagine this, but with four barrels, and they're shorter. Pic?

GRAM Tank: M13" WS5+ BS3+ S8 T8 W11 A1 SV3+ LD12

This GRAM is a single tank armed with two hex-linked Pulse Miniguns, a Quad Pulse Invictors, an E-Grenade Launcher, and a Fletchette Launcher.

Fletchette Launcher: 30" Rapid Fire 5 S7 AP-3 1d3+1

-Multiple Charged Fletchettes 24" Heavy 4 S7 AP-2 D2 Blast.

Pulse Minigun: 35" Rapid Fire 7 S7 AP-3 D2

Quad Pulse Invictors: Heavy 12 S9 AP-3 D3. This weapon automatically hits its target if the target is an AIRCRAFT or has the FLY keyword.

E-Grenade Launcher: 36" Assault D6 S6 AP-1 D1 Blast.

Wargear: There are no wargear options for this unit.

Abilities: Anti-Air: This unit deals three extra points of damage against targets with the FLY keyword, or anything in the FLYER force organization chart category.

Optimized Pattern: When this unit takes a mortal wound, roll a D6. On a 4+, that wound is not lost.

Deflector Shield: This unit has a 4+ invulnerability save.

Grinding Advance (GRAM): If this model remains stationary or moves under half speed in its movement phase (i.e. it moves a distance in inches less than half of its movement stats), then this model may fire all of its weapons twice at the same enemy unit.

Explodes: When this unit's wounds reach zero, roll a d6. On a 6 it explodes, and all units within 6" suffers 2 mortal wounds.

FACTION KEYWORDS: UNION, SOLIAN, (SEK)

Keywords: VEHICLE, GRAM, FLAK