Weapons List

These default weapons can usually be exchanged for Special Weapons or Heavy Weapons to swap, those Specials or Heavies replacing these default weapons, unless wargear options state otherwise. Usually a squad leader may swap out their weapon for a Special Weapon unless stated otherwise by wargear options. Pistols can only be swapped for other Pistols.

Pulse Rifle: Before selecting targets, select one of the profiles below to make attacks with.

- Rifle Fire: 30" Rapid Fire 3 S4 AP-2 D2

- Dark Energy Ball: 18" Assault 1 S6 AP0 D3

- Energy Bayonet: Melee S5 AP-1 D1

Pulse Shotgun: Before selecting targets, select one of the profiles below to make attacks with.

- Standard Fire: 16" Assault D3 S5 AP-1 D1. If targeting an enemy unit within half range, this weapon has a characteristic of Assault D3+3 instead of Assault D3, and adds one to its Damage characteristic.

- Slug Mode: 24" Assault 1 S6 AP-2 D2

Pulse SMG: 25" Rapid Fire 1 S4 AP-1 D1

Pulse Pistol: 15" Pistol 1 S4 AP-1 D1

Cutter Knife: Melee S User AP-1 D1